19 thoughts to “VR in the Classroom: Early lessons learned from Google Expeditions – Google I/O 2016”

  1. This is a very realistic and honest view of technology in education. I look forward to watching how this will develop over time.

  2. Since good education is precisely where the rubber meets the road in terms of planting the seeds of peace and prosperity in our world, I am thrilled by Google's VR in the classroom. This was a great presentation – and I felt excited and hopeful by watching it.

  3. There are many possibilities to enhance the learning experience using Google Cardboard Box for educational purposes. Here I share my experience in SP, Brazil:https://www.teachingenglish.org.uk/blogs/raquel-gonzaga/supplementary-resource-virtual-reality-efl-class

  4. How is the VR idea different from watching a well-made documentary film? Many very educational documentaries are available for free viewing without the need to purchase the specialized hardware required for Google Expeditions. And by the way, if we pay teachers to teach, why is Google saying it's now okay for teachers NOT to know stuff and just leave it to Google Expeditions?

  5. This is really amazing possibility. I wish children around the world with very little resources could be benefited from this educational revolution.

  6. I'm glad I watched this all the way through and heard consideration of some of the specific challenges of VR in the classroom. Daydream Labs has exciting potential and Rob began to tap into questions of student cognitive engagement and measurement, presumably of content mastery. Engagement has to "go beyond the WOW moment," yet, unfortunately, most of this presentation focused on the easy application of VR and defined engagement through that wow lens and student gaze.
    Get some good teachers in on the ground floor–don't wait until the field test, and don't go directly to the high-tech teachers. Find those who are both visionary and skeptical, high-tech and highly demanding of student agency, application, and mastery of content; otherwise, many VR experiences will become a passive choose-your-own-documentary-film-adventure.

  7. I think this quote at @2:29 "VR is a chance to scale experiential learning" shows a fundamental misunderstanding of experiential learning and how it operates, what the VR experience in its predominant current implementation(s) is, and perhaps both.

    Experiential learning is "more specifically defined as "learning through reflection on doing"."' (from Wikipedia) I would argue that there is no "doing" in the more readily accessible current implementations of VR, such as Google's Daydream. The learner plays a comparatively passive role – closer to rote or didactic learning than experiential.

    That's not to say that VR doesn't have its place, nor that fully sensory immersive and interactive VR won't come in time, however right now we are a long way off the "presence"and sensory equivalence experienced by having an actual real-world physical encounter. It's that total sensory immersion that makes those experience so memorable and enables them to be so vividly recalled. The touch (skin, hands, feet), the smell, the taste, the temperature, the humidity, etc

    Right now, VR in it's basic implementations is still closest to passively watching a video, or playing a simple interactive game.

  8. Love the section around 25.00. The future of learning is project – focused. With multiple teachings – history culture science maths from the same content. Love it!

  9. GREAT overall presentation/introduction to VR in Education. I want teachers to know that this works 2D with ipads. Almost same experience and ipads are something that we already have in our classrooms. Are you doing more pilots of schools? I'd love to sign up our school.

  10. Google Expeditions will be coming to our school in May and I am sooo excited to share this with my students! They are going to love this! Thank you Google for keeping the teacher's work load and the learning of the students in mind while designing this awesome tool! Can't wait to share this with my students!

  11. I have the google cardboard but can't use the expedition to the full extend because I don't have a Tablet and for now I can't afford it. Just to consider in the future include the master role in a website so a tablet it not a limit in the use of the technology.

  12. This is exciting stuff! Shame that there isn't anything this exciting for blind children yet.
    However, Cherry-Nobel is a interesting pronunciation…

  13. Where is the virtual planetarium on Google Expeditions? Hello, I teach astronomy and my students are learning to interpret the night sky. I want them to demonstrate their learning by guiding a public audience from Polaris to Sagittarius, but we do not have access to a planetarium. My hope was the Google Expeditions would provide a solution. However, the only Astronomy expedition does not have a realisitic representation of the sky. There are several VR star charts, but they do not have the guide feature that Google Expeditions has. PLEASE HELP!

  14. good . just continue but when judgment must need to use argument reality. building a good character is most important. do not mix truth with false.

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